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Menampilkan postingan dengan label mode-multiplayer

Warsow 2.0 is now almost fully FOSS!

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Great news for the FOSS enthusiasts: after many years of constant nagging the latest release of the great parcour/arena FPS Warsow has now most of it's artistic content under the Creative Commons Attribution Share Alike 4.0 license (with a few remaining but clearly marked ones under CC-by-ND). Also updated particle effects in Warsow 2.0 You can find more screen-shots in the above link and the full changelog here . Rendering speed was also increased (claimed to be 30-50% faster) and a movement tutorial is now included. So far I always recommended Xonotic over Warsow as the coolest (=most competitive; Red Eclipse is also cool, but much more casual) open-source arena FPS, but I think I might reconsider this now... Happy fragging :p

Xonotic 0.8.1 released & related news

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For those that are not keeping up to the latest development branch ( via the autobuilds ), the Xonotic developers have released a new version with various smaller changes and new official maps. From the user "Antibody" ( known for his duel commentary videos ) comes this nice video overview of the new features: (please note that due to video capture performance reasons the graphic settings are pretty low, and the game can look much nicer with different settings) On the longer term horizon of Xonotic development, there is the very exiting news that they are currently porting their game to run on the same engine that Unvanquished uses. With this the future of Xonotic is indeed much brighter, as their current engine has not seem much development lately. See more details in this thread . Oh and while we are talking about FOSS arena FPS: A short while ago Red Eclipse also released a new version. Changes include updated to the AI Bots and a build in universal updater to easily fo...

Galaxy Forces: Moon Lander Action!

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Galaxy Forces is an open-source moon lander shooter single-/multiplayer game hosted on SourceForge, it is nearly finished. It is unique of its kind in offering global hiscores and achievements. Replays and AI enemies also available. Try it . It plays on Win, Mac and Linux.

Terminal Overload 0.3 released + support the developer on Patreon

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The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today . Edit: By now there is actually already a 0.4.0 release, get it here . Charged x-jump on the new ETH5 map (3rd person camera turned on) One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release: - New map: ETH5 - Prettier GUI - Replace re-jumping with instant & charged x-jump. - Tweak CAT movement speeds. - Simplify disc controls. - ETH mode: Each class only has one type of offensive disc. - SMG changes: Increase firing rate, decrease damage, shorter range. - MGL changes: Remove recoil, decrease firing rate, fire only one projectile. - MG changes: Projectiles are affected by gravity. ...

First public release of Terminal Overload!

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You might remember the crowd-sourcing campaign from the beginning of this year to make a fully FOSS remake of a rather unique game. Well, a bit later than promised, but really awesome never the less: Note that this is a really early alpha and most of the art still has placeholder quality. It is quite playable multiplayer game already though, and there is a Linux and a Windows version for download on their website . Please don't forget to give feedback on our forums (also if you are interested in helping out). This is by the way to my knowledge the first FOSS game utilizing the open-sourced version of the Torque3D engine and also the only one that uses the work in progress Linux port so far.

The Sky of Verdun 3D - dogfight in HTML5

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Came across this seemingly fun little game over here , too bad I don't have a Occulus Rift (yet): Check their page for the Win32 and browser server/client download.

Unvanquished summer tournament

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Given the often quite small online communities around FOSS games, one has to become creative on how to keep players and attract new ones. Regular tournaments are one of those good ideas, albeit one that is a lot of work organizing. One of the games that is still struggling to attract a stable player base is Unvanquished , even though the game is based on Tremulous and thus quite well developed game-play wise. Don't hide from the Aliens However for those complaining about it being the "same old" just with fancy graphics, they have implemented an all new resource and base building system, which will be also used in the tournament! To quote them: Your tactics may need to change to compensate for this, but you can always test out the new gameplay on our development server beforehand, as well as by attending and observing our weekly development games on Saturdays. An explanation of the differences between our gameplay and the classic Tremulous variety will be explained in...

Xonotic 0.7 released

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After an agonizingly long wait, I am happy to report that a new official release of the premier FOSS arena FPS Xonotic is available to the masses. Here is a nice (but slightly older) game-play video for those not having played Xonotic yet: Changes are quite extensive compared to the last official release... most notably an extensive update the the CTF mode , some neat additional features for competitive gaming and an assortment of great new maps. New maps in Xonotic 0.7 On the technical side of things, the engine DarkPlaces got quite a few performance improvements (mainly due to the fact that the creator now works at Valve software and thus has direct access to Nvidia's and AMD's graphics hardware divisions) and that an all new script compiler is now in use. That it runs on SDL 2.0 might also increase it's usability a lot for some. There are also finally an animation bending feature for the player-models and creation of new characters has never been easier now that the i...

Hedgewars 0.9.19 released

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Everyone's favorite clone of worm-warfare , Hedgewars recently got a rather big new release as one of the developers pointed out to us by email. One of the new level themes for Hedgewars 0.9.19 The changes are quite extensive, so instead of failing to summarize them here, check out the above linked quite extensive original release announcement. You can also have a look at this fan-made trailer if you enjoy cheezy stuff ;)

WIP "OpenFlashpoint"

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Here is another post about a project I found in the far ends of the internet ("here be dragons"), but which seems really promising never the less. But first of all a disclamer by the original creator: The screenshots you are about to see are not yet an eye candy, they're rather to be seen as a 'proof of concept' with lots of crappy placeholders. Work so far has mainly been done on the internal mechanics of game handling such as object interaction (player can carry gun which again can 'carry' a mag and the like), realistic calculation of trajectories, hit testing etc. So what am I talking about? A (most likely) open-source Operation Flashpoint type of game running on the Irrlicht engine with the current working title OpenFlashpoint: All there is so far is a thread on the Irrlich forums (with a few more details and development screenshots) and sadly the main developer seems to be bogged down by "real-life" ATM. But it seems like a worthwhil...