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Terminal Overload 0.3 released + support the developer on Patreon

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The very innovative and awesome looking (+ fully FOSS) multiplayer FPS Terminal-Overload got a new release today . Edit: By now there is actually already a 0.4.0 release, get it here . Charged x-jump on the new ETH5 map (3rd person camera turned on) One of the new features is a charged jump that lets one take big leaps to reach good sniping spots or evade an enemy etc. Other changes for this release: - New map: ETH5 - Prettier GUI - Replace re-jumping with instant & charged x-jump. - Tweak CAT movement speeds. - Simplify disc controls. - ETH mode: Each class only has one type of offensive disc. - SMG changes: Increase firing rate, decrease damage, shorter range. - MGL changes: Remove recoil, decrease firing rate, fire only one projectile. - MG changes: Projectiles are affected by gravity. ...

First public release of Terminal Overload!

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You might remember the crowd-sourcing campaign from the beginning of this year to make a fully FOSS remake of a rather unique game. Well, a bit later than promised, but really awesome never the less: Note that this is a really early alpha and most of the art still has placeholder quality. It is quite playable multiplayer game already though, and there is a Linux and a Windows version for download on their website . Please don't forget to give feedback on our forums (also if you are interested in helping out). This is by the way to my knowledge the first FOSS game utilizing the open-sourced version of the Torque3D engine and also the only one that uses the work in progress Linux port so far.